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RPG Magazines

Want a new adventure? Considering a new class? These periodicals offer a fantastic place to get ideas that you won't find in the sourcebooks.

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3781-3840 of 5,271 Products

#19 "The Virgin Woode, Fearsome Creatures, The Broadsword of God"

By: John M. Stater

Product Line: NOD Magazine

#19 "Trial of Strength, World in Flames"

By: Conflict Simulations

Product Line: Breakout!

#19/20 "Undeath, Crash Site, Seaborne Encounters"

By: Outlaw Press

Product Line: Tunnels & Trolls - Dungeonier Digest (Outlaw Press)

#190 "Best of the Game Awards, Malifaux, Icons of the Realms"

By: Alliance

Stock #: GTM190

Product Line: Game Trade Magazine #151 - #200

#193 "Firefly Fluxx Promo, Rigger 5.0, Fairy Tales"

By: Alliance

Stock #: GTM193

Product Line: Game Trade Magazine #151 - #200

#197 "Star Wars The Force Awakens, Catan Geographies, Star Trek Frontiers Promo"

By: Alliance

Stock #: GTM197

Product Line: Game Trade Magazine #151 - #200

#2

#2

By: Conflict Simulations

Product Line: Breakout!

#2

#2

#2 "A Rose of Many Thorns, Balshaam, An Ordinary Tavern"

By: White Wolf

Product Line: White Wolf Magazine

#2 "A Runner's Guide to Magic, Path of the Tiger"

By: Sword of the Knight Publications

Product Line: Shadowland Magazine (Shadowrun)

#2 "AD&D Scenario, Squad Leader Scenario"

By: Phoenix Games

Product Line: Quill & Scroll, The - The Publication for the Dedicated Gamer

#2 "AD&D Scenario, The Clergy in Cthulhu"

By: Australian Realms

Product Line: Australian Realms Magazine

#2 "Adventures for Shadowrun, Aftermath and Traveller 2300"

By: Pacific Rim Publications (Just Plain Wargames)

Stock #: FA-02

Product Line: Far & Away - The Magazine of Speculative Gaming

#2 "Anime on the Big Screen, Manga High"

By: Cabil, The

Stock #: CILKAK2

Product Line: Kakumei

#2 "Assassins, Death of Dolphins - CoC 1990s Adventure"

By: TSR

Product Line: Polyhedron Magazine (UK Edition) - Official RPGA Magazine for Europe

#2 "Automatic Weapons in CoC, From Ponape to the Stars, Flee-o-Meter"

By: Pagan Publishing

Product Line: Unspeakable Oath, The - Magazine

#2 "Beginner's Guide to Roleplaying Games, Barbarian PC Class for AD&D"

By: TSR

Product Line: Imagine Magazine

#2 "Blood Pit, Out Time Days, The Next Empire"

By: Horizon Software

Product Line: American Gamer Magazine (PBM)

#2 "Character Class - The Loner, Traveller Weapons, New Monsters"

By: Scale Designs

Product Line: Beholder, The

#2 "Combat Rules in Basic Set"

#2 "Combat Rules in Basic Set"

By: Steve Jackson Games

Stock #: SJG8302

Product Line: Roleplayer Magazine

#2 "Cyber Ranger, HOL Interview"

#2 "Cyber Ranger, HOL Interview"

By: d8

Product Line: d8 - Roleplaying Culture Magazine

#2 "Cyberpunk, GURPS, Silent Death"

By: Vortext Publishing

Product Line: Vortext Magazine

#2 "Deacon and the Devil, Weal or Woe, Winter's Fool"

By: Paizo Publishing

Product Line: Pathfinder - Wayfinder Fanzine

#2 "Dragons, Traps in Ghost Archipelago, Frostgrave Mech War"

By: Joseph McCullough

Product Line: Spellcaster Magazine (Joseph McCullough)

#2 "Dreams Dragons Bring, On the Trail of Quackodemon"

By: Runequest Adventures Fanzine

Product Line: RQAdventures Fanzine

#2 "Elves, How It All Happened by Gary Gygax"

By: Troll Lord Games

Stock #: TLG1101-05

Product Line: Crusader, The - The Journal of the Intrepid Adventurer

#2 "Fantasy Computing"

#2 "Fantasy Computing"

By: TSR

Product Line: Players Association News

#2 "First Ever Knights of the Dinner Table Comic, Pitfalls of Playing An Evil Character"

By: AEG (Alderac Entertainment Group)

Product Line: Shadis Magazine

#2 "Flintloque, 40K, Dawn Patrol, Silent Death, Full Thrust Variants"

By: Ursa Major Entertainment

Product Line: MARS - Adventures in Miniatures Magazine

#2 "Galadriel's Mirror, Orbs & Artifacts"

By: David Berman

Product Line: Apprentice Magazine, The

#2 "Graakenhaven AD&D Adventure, Priests for Tunnels & Trolls, The Marischal Subsector for Traveller"

By: Martyn Henderson & Alex Kells

Product Line: Wanderer Magazine, The

#2 "GURPS Mystery Preview, The Necromancer, Grim-n-Gritty Variant Rules"

By: Dragon Roots Magazine

Product Line: Dragon Roots Magazine

#2 "Heresy RPG, Aria Mythguide Preview"

By: Last Unicorn Games

Product Line: Canticle Magazine

#2 "Hornet Hill Adventure for Labyrinth Lord, Firearms Rules for Labyrinth Lord, Inheritance Campaign Setting"

By: Squarehex

Product Line: Oubliette Magazine

#2 "Ian McKellen Conjures up Gandalf, Richard Taylor on Creating Sauron"

By: Decipher

Product Line: Lord of the Rings, The - Fan Club Official Movie Magazine

#2 "Installment J"

#2 "Installment J"

By: Judges Guild

Product Line: Judges Guild Journal

#2 "Interview - James Wallis, The Cannonball Run, Energy Critical Table"

By: Hogshead Publishing

Stock #: HOG002

Product Line: Warhammer Fantasy Roleplay - Warpstone Magazine (Independent)

#2 "Interview with Brian Snoddy, Shadowlands Card List, The Toku Top Ten"

By: AEG (Alderac Entertainment Group)

Product Line: Imperial Herald Magazine

#2 "Interview with R.A. Salvatore"

#2 "Interview with R.A. Salvatore"

By: Hidden Worlds

Product Line: Atlas of Adventure Magazine

#2 "Is Your Dungeon too Tough, The Pantheon of Gods"

By: Iowa City Wargaming Confederation

Product Line: Dungeon Master Fanzine, The

#2 "Klades, New Occupations, Thombos"

By: RP Gillham

Product Line: Borkelby's Folly

#2 "Lord of the Rings Ultimate Gamers Guide"

By: Paizo Publishing

Product Line: Undefeated Magazine

#2 "Magic Flux Matrix, Vile Curses, Seven Ayes Solo Adventure"

By: Flying Buffalo

Product Line: Hobbit Hole, The (T&T Fanzine)

#2 "Making Dungeons Feel Real, Vile Curses, Seven Ayes"

By: Outlaw Press

Product Line: Tunnels & Trolls - The Hobbit Hole (Outlaw Press)

#2 "Masque of the Red Death, Magic the Gathering, The Damnation Chain"

By: Partizan Press

Product Line: Valkyrie Magazine

#2 "MegaTraveller Adventure, The Zhondani Brain"

By: Sword of the Knight Publications

Product Line: Traveller Chronicle Magazine

#2 "MegaTraveller Starship Design"

#2 "MegaTraveller Starship Design"

By: Stuart Machin

Product Line: Starships, Starports and Vehicles

#2 "MERP Adventure Part 2, Mazes & Monsters Adventure, Star Trek Adventure"

By: Maelstrom Publishing

Product Line: Maelstrom Magazine

#2 "Morgan's Children, All Roads do Lead to Amber"

By: Phage Press

Product Line: Amberzine

#2 "Mutant Crawl Classics First Impressions, Paper Minis for Level 0, The Entombed"

By: Goodman Games

Product Line: Meanderings (Goodman Games)

#2 "New Wizard Spells for AD&D, Techniques for Improved Roleplaying"

By: Sage Lore Productions

Product Line: Scroll Magazine, The

#2 "No Elves in the Fourth Age?!, Religion in Middle-Earth"

By: Other Hands

Product Line: Other Hands - The International Journal for Middle-Earth Gaming

#2 "P.I.S.C.E.S. - The Silent Service"

By: Brichester University Press

Stock #: BUP102M

Product Line: Black Seal, The - Magazine

#2 "Paladins & Assassins, Ecology of the Barghest"

By: Open Design Project

Stock #: OPDKQ02

Product Line: Kobold Quarterly

#2 "Presenting the World, Encumbrance and Gear, Rolling Dice"

By: Daimon Games

Product Line: Black Dogs Zine

#2 "Regarding Solo-Play Gaming, Individual Secret Missions, Apocalypse Mythology"

By: Outland Arts

Product Line: Excavator Monthly - Official Magazine for The Mutant Epoch Millieu

#2 "Revised Item Tables for D&D, Lwym-an-Esh, The Mind Maze Mini Dungeon"

By: B. R. Dolton

Product Line: Demons Blood Magazine

#2 "Rosa the Inoculator, Blue Fog, Meditation is the Mediator of Death"

By: Exalted Funeral

Product Line: Night Yeast (Exalted Funeral)

#2 "Rules for the Lone Dungeoneer, Chambers of Westkrannen Module"

By: Tortured Souls

Product Line: Tortured Souls Fanzine