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MIT Press

The MIT Press is the only university press in the United States whose list is based in science and technology. This does not mean that science and engineering are all we publish, but it does mean that we are committed to the edges and frontiers of the world -- to exploring new fields and new modes of inquiry. They are a major publishing presence in fields as diverse as architecture, social theory, economics, cognitive science, and computational science, and they have a long-term commitment to both design excellence and the efficient and creative use of new technologies.

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1-17 of 17 Products

Experiencing the Impossible - The Science of Magic

By: MIT Press

Product Line: Reference Books (MIT Press)

Game Wizards

By: MIT Press

Stock #: 978-0-262-54295-1

Product Line: Reference Books (MIT Press)

MSRP $24.95

Gaming the System - Designing with Gamestar Mechanic

By: MIT Press

Product Line: Reference Books (MIT Press)

Monsters, Aliens, and Holes in the Ground

By: MIT Press

Stock #: RAN48224

Product Line: Reference Books (MIT Press)

Playing at the World, 2E, Volume 1 - The Invention of Dungeons & Dragons

By: MIT Press

Stock #: RAN779

Product Line: Reference Books (MIT Press)

MSRP $29.95

Appendix N. - The Eldritch Roots of Dungeons & Dragons

By: MIT Press

Product Line: Reference Books (MIT Press)

Elusive Shift, The - How Role-playing Games Forged Their Identity

By: MIT Press

Stock #: 978-0-262-54490-0

Product Line: Reference Books (MIT Press)

Elusive Shift, The - How Role-playing Games Forged Their Identity

By: MIT Press

Product Line: Reference Books (MIT Press)

Experience Points - Lost Chapters From Monsters, Aliens, & Holes in the Ground

By: MIT Press

Product Line: Reference Books (MIT Press)

First Person - New Media as Story, Performance, and Game

By: MIT Press

Stock #: 0-262-73175-4

Product Line: Reference Books (MIT Press)

Monsters, Aliens, and Holes in the Ground (Deluxe Edition)

By: MIT Press

Stock #: RAN48231

Product Line: Reference Books (MIT Press)

Play Between Worlds - Exploring Online Game Culture

By: MIT Press

Product Line: Reference Books (MIT Press)

Rules of Play - Game Design Fundamentals

By: MIT Press

Product Line: Reference Books (MIT Press)

Second Person - Role-Playing and Story in Games and Playable Media

By: MIT Press

Stock #: 0-262-08356-6

Product Line: Reference Books (MIT Press)

Third Person - Authoring and Exploring Vast Narratives

By: MIT Press

Product Line: Reference Books (MIT Press)

Twisty Little Passages - An Approach to Interactive Fiction

By: MIT Press

Product Line: Reference Books (MIT Press)

Zones of Control - Perspectives on Wargaming

By: MIT Press

Product Line: Reference Books (MIT Press)