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Shadow Nations Role Playing Games

In the year 2299, Europe has only just begun to recover its thick forests and bounty of flora. Included with this new growth are the spores and seeds of an unearthly species of plants, carried to the Earth Plane by arriving daemons. Some are carnivorous monstrosities, while others offer advancements in the field of medicine. Though the forests of some regions had begun to flourish, constant battle has reduced many of these landscapes to smoldering pits of smoke and flame. Toxic clouds smother many regions of England, Spain, and Greece, created by the continual presence of the Hellish portals of Stimulus and their guardians. Thick ash blows through the central regions of Europe, caused by the constant warfare between the German and Roman armies. Trees burn and the lands seethe as a result of the violence. Inhabitants of these regions find easy breathing only with the help of gas masks, oscillating fans, and nasal filters. Only a few regions are free from these airborne poisons; southern Italy, Scandinavia, and northern England are among the few. People have migrated and established settlements in most of Europe. Obviously, the colder northern regions have fewer and smaller cities, but civilization is evident even in the furthest regions. Pioneers are embarking toward Spain after it was recently rediscovered with no current inhabitants. Large pilgrimages of French and English nationals are claiming land throughout this region, similar to the early American expeditions. Daemons thrive in the outer territories, using the humans to defend their marshalling grounds against an overwhelming Roman Empire. Each region in Europe is secretly dominated by a specific Circle of Hell. This control manifests as taxes, devotion, and fealty. Most Daemons choose to bury themselves within the political hierarchy created by the mortal populace, manipulating both armies and governments to work their will. Daemon portals are constructed and maintained far from the human cities, most likely controlled by a large Kult or loyal Daemon guards. Few Daemons stray near humankind, but those that do live in caves or sewers, stalking their prey by night to fulfill their unholy sustenance pleasures. These Daemons swiftly become horrific legends and are often hunted by the local authorities.

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Shadow Nations

By: Apophis Consortium

Stock #: APO0200    Year: 2007

Type: Hardcover

Product Line: Shadow Nations