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Polyhedron Magazine #101 - #148 Role Playing Games

Polyhedron Magazine was the official magazine of the RPGA (Roleplaying Gamer's Association). As a part of TSR Inc. and later Wizards of the Coast, the RPGA served as the organized play for the roleplaying games published by the two companies. As such, it was able to publish articles and adventures for AD&D 1st and 2nd edition, as well as D&D.

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41-48 of 48 Products

#119 "Champions of the Faith, Knighthood of the Dove"

By: TSR

Product Line: Polyhedron Magazine #101 - #148

#120 "Shadowrun Adventure, Forgotten Deities"

By: TSR

Product Line: Polyhedron Magazine #101 - #148

#122 "Why Horror Isn't Fantasy, "

#122 "Why Horror Isn't Fantasy, "

By: TSR

Product Line: Polyhedron Magazine #101 - #148

#124 "Modern Minions of Cthulhu, Vecna's Domain"

By: TSR

Product Line: Polyhedron Magazine #101 - #148

#125 "Living Death Encounter, Living Jungle Spells"

By: TSR

Product Line: Polyhedron Magazine #101 - #148

#130 "AD&D Adventure - Strongwind, Magic for Mariners"

By: TSR

Product Line: Polyhedron Magazine #101 - #148

#137 "City Stories - The Temple of Mystra"

By: TSR

Product Line: Polyhedron Magazine #101 - #148

#144 "Ecology of a Dungeon, Secrets of the City of Ravens"

By: TSR

Product Line: Polyhedron Magazine #101 - #148