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Royal Tank Corps

By: Moments in History

Type: Boxed Game

Product Line: War Games (Moments in History)


Product Info

Title
Royal Tank Corps
Publisher
Category
Sub-category
Author
Ted Raicer
Dimensions
8.5x11x1"
NKG Part #
920381248
MFG. Part #
MIHRTC-20
Type
Boxed Game
Age Range
12 Years and Up
# Players
2 Players
Game Length
120 Minutes

Description

The Battle of Cambrai (20 November-7 December 1917) was the brainchild of Major (later Colonel) J.F.C. Fuller, who had joined Britain newly formed Royal Tank Corps as a staff officer in late 1916. Tanks had made their combat debut in the waning days of the Somme Offensive, but their numbers had been too few and the terrain unsuitable to have a major impact on the battle. Fuller determined that the next time tanks were used in an attack, they would be deployed in great numbers, and at a carefully selected point...

In ROYAL TANK CORPS, play does not automatically alternate one impulse at a time between players; you don't activate a single area and then pass to your opponent. Instead, players can continue activating as long as they have fresh units—or until a combat results in a defeat. This creates a fundamentally different dynamic than previous area movement games. And much more excitement and tension during play. The continuous impulse system also rewards the use of reserves. Without fresh units, you cannot react to take advantage of unexpected setbacks to enemy plans. ROYAL TANK CORPS is that rare game where many turns will end with both players holding back forces from the battle, rather than be the first player without fresh reserves.

ROYAL TANK CORPS is MiH’s exciting new presentation of World War I warfare, presenting Hall of Fame designer Ted Raicer’s vision of The Battle of Cambrai. The game uses an area movement system, providing more ‘sweep’ to the battle than any Great War game ever published.