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Thieves' Guild #4 (2nd Printing)

By: Gamelords

Type: Softcover

Product Line: Thieves' Guild (Gamelords)


Product Info

Title
Thieves' Guild #4 (2nd Printing)
Publisher
Author
Richard Meyer, Kerry Lloyd
Publish Year
1981
Pages
48
Dimensions
8.5x11x.2"
NKG Part #
91181699
MFG. Part #
GLD1904-2
Type
Softcover

Description

When the upstart Black Hand organization challenges the Guild's control over the city's thieves, there's action aplenty and danger galore! In Thieves' Guild 4, you can be a member of the elite group of Guild thieves assigned to foil the Hand's attempt to smuggle a rare set of enchanted crystal goblets out of the city. But there's only 36 hours to complete your task! Or join the Hand as it attempt to pull of the ultimate second story job, a direct assault on the supposedly impregnable secret headquarters of the Guild! Both adventures are also specially designed so that players can face off against each other by portraying the rival sides in this deadly battle for supremacy, enhancing the challenge still further.

And as if that weren't enough to keep you busy until the next issue (Thieves' Guild 5), you'll also find new rules describing the thiefly art of tailing, discussions on the care and feeding of informants, and expanded explanations on the determination of character sensory abilities. So face it, if you like fast paced action, and strange adventures that can let your role-playing imagination run wild, then you can't make a better investment than this!!!