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Wie Man Abenteuer Schreibt, die Nicht Grottenschlecht Sind (How to Write Adventures That Don't Suck, German Edition)

By: Goodman Games

Type: Hardcover

Product Line: Role Playing Games (Goodman Games)


Product Info

Title
Wie Man Abenteuer Schreibt, die Nicht Grottenschlecht Sind (How to Write Adventures That Don't Suck, German Edition)
Publisher
Author
Jobe Bittman, Mike Breault, Anne K. Brown
Pages
44
Dimensions
6x9x.25"
NKG Part #
2148261313
Type

Description

This is a German language edition and contains no English components unless stated in condition notes.

How to Write Adventure Modules that Don’t Suck

Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don’t suck, written by authors with decades of experience and prominent published credits. By the time you’re done reading this book, you’ll be on the path to designing great adventure modules on your own.

Whether you’re an experienced writer or an aspiring novice, you’ll find something of value in this book!