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#97 w/Drive on Leningrad

By: Decision Games

Type: Magazine

Product Line: World at War Magazine #51 - #100

Last Stocked on 8/23/2024

Product Info

Title
#97 w/Drive on Leningrad
Publisher
Category
Sub-category
Publish Year
2024
Dimensions
8.5x11x.5"
NKG Part #
2148182199
MFG. Part #
DCGWW97
Type
Magazine

Description

Army Group North 1941

On 8 September 1941 the spearheads of German Army Group North reached the outskirts of Leningrad. The capture of the city seemed possible, but then Adolf Hitler gave the order to halt the advance. We offer an analysis of what turned out to be one of the most fateful decisions of World War II.

Articles:

  • MacArthur’s Best General: George Kenney The collaboration of Gens. Douglas MacArthur and George Kenney won the war for the Allies in the Southwest Pacific. Kenney brought a vision of the strength of airpower as a support asset for ground operations, so much so that he restored MacArthur’s faith in it. His Fifth Air Force was the most combat-efficient of any in the Pacific, credited with over 3,400 confirmed kills.
  • The Ural Bomber: Gen. Walter Wever’s Vision for the Luftwaffe On 3 June 1936, Luftwaffe Chief of Staff Maj. Gen. Walter Wever died when the plane he was flying crashed shortly after takeoff. He believed that rapidly evolving aviation engine and design technology would deliver the strategic bomber Germany needed to win the coming war. He called it the “Ural Bomber,” and he intended to deploy a force of 300 of them.
  • Operation Torch It was the first major amphibious invasion of the war, and it was launched with doubt as to whether it would succeed. The problems facing the Allies were many, including determining strategy, developing tactics, procuring sufficient landing craft and naval support, organizing air forces and determining the composition of each element of the assault force.

    DRIVE ON LENINGRAD: 1941 (CIE Volume 1)

    Campaigns in Europe (CIE) is a two-player series of games focused on campaign scenarios at the division/corps level. The system uses the same maps as War in Europe (WIE), with updated graphics and a more detailed terrain analysis. The counters have been upgraded and are presented with historical identifications. The game system utilizes a Move/Fight, Fight/Move sequence of play to portray simply doctrinal differences among contending armed forces. It also utilizes headquarters units to project logistics and combat support capabilities.

    Drive on Leningrad covers the Army Group North drive on Leningrad in 1941, and the ensuing Soviet counteroffensive. It ends with the German relief of the Demyansk Pocket.

    Each game turn (GT) represents around one week in clear weather and two weeks in mud and snow game turns. Each hex represents 20 miles (32.5 km) across. German, Finnish, and Western Allied units are shown mostly as division-sized units, with Soviet and Axis Allied units depicted as corps.