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How to Write Adventure Modules that Don't Suck (Kickstarter Edition)

By: Goodman Games

Type: Collection

Product Line: Fantasy Supplements (System Neutral)


Product Info

Title
How to Write Adventure Modules that Don't Suck (Kickstarter Edition)
Publisher
Publish Year
2017
Pages
156
Dimensions
8.5x11x1"
NKG Part #
2148164003
Type
Collection

Description

Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective on how to write adventure modules that don’t suck, written by authors with decades of experience and prominent published credits. By the time you’re done reading this book, you’ll be on the path to designing great adventure modules on your own.

Whether you’re an experienced writer or an aspiring novice, you’ll find something of value in this book!

Kickstarter edition includes a collection of essays written by Goodman Game's team of adventure writers!

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