Skip to main content

Port Royale 3 & Patrizier IV (Gold Edition, Double Pack)

By: Ascaron

Type: Software (boxed)

Product Line: Computer Games (Ascaron)

PC DVD-Rom


Product Info

Title
Port Royale 3 & Patrizier IV (Gold Edition, Double Pack)
Publisher
Sub-category
Publish Year
2014
Dimensions
7.5x5.5x.5"
NKG Part #
2148121995
Type
Software (boxed)

Description

This compilation includes:

  • Port Royale 3: Gold Edition

    Set in the 17th century Caribbean, Port Royale 3 is a business simulation game, similar to the Patrician series. The player assumes the role of an independent captain amidst the kingdoms of Spain, England, France and the Netherlands, and independent factions of pirates, fighting over the New World colonies. The player is not limited to a single allegiance; the fluid diplomacy allows the player to build alliances and rivalries throughout the game.

    There are two "career paths": Adventurer, which focuses on combat and conquest; and Trader, which focuses on setting up trade routes and city building. Although the player is free to pursue activities from both of these modes in the same game, the single-player story mode is divided into two distinct campaigns that focus around the two career paths.

    Unlike the previous two games in the series, Port Royale and Port Royale 2, Port Royale 3 offers a multiplayer mode allowing up to 4 players to battle for control of the seas.

  • Patrician IV: Gold Edition

    Patrician IV: Conquest by Trade is a managerial simulation set in the Hanse region. During the late middle ages the player has the goal to build up a trading empire. In the campaign the home port is always Lübeck; in the free playing mode every of the 32 included hanse towns can be chosen.

    The player's most important role is to have an overview about the production and needs of every town - to make money it is obviously needed to buy cheap and to sell expensive. Supply and demand of every town dynamically changes with the own trading activities and special happenings, e.g. a hard winter. Trading routes can be automated.

    The own reputation also changes depending on the trading activities - if the player ships all meat away during a starvation, the people won't be too pleased... The home town can be expanded and improved by constructing additional buildings and businesses - which depends on the player's success and influence. Full production cycles result in more goods to ship. He even can become mayor which comes with political influence and power about the city infrastructure, e.g. defenses.

    Other aspects of a trader's life are competing traders, Mediterranean expeditions to get valuable spices, research to acquire better ships, and sea fights. Just like in Patrician II: Quest for Power these are can be calculated or played manually. The player needs to circle around the other ships and can change the ammo; shooting is automated. The player also can actively become a pirate and raid other ships.