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High Frontier Module #4 - Exodus

By: Ion Game Design

Type: Boxed Game

Product Line: High Frontier (4th Edition) (Ion Game Design)

Last Stocked on 11/27/2024

Product Info

Title
High Frontier Module #4 - Exodus
Publisher
Category
Author
Phil Eklund, Geoff Sperre, Pawel Garycki
Publish Year
2023
Dimensions
6.5x10x1.5"
NKG Part #
2148115300
MFG. Part #
SMG28-4.4
Type
Boxed Game
Age Range
14 Years and Up
# Players
1 - 6 Players
Game Length
30 - 240 Minutes

Description

Module 4 Exodus plays with multiplayer and solitaire scenarios and only needs the Core High Frontier 4 game to play, but can be combined with any Module.

What's new

  • Contracts (Module 0). Enhance the early to mid-game, granting early Aqua and mission goals.
  • New Colonist Queue & Augmentations
  • An Isobank, founded by one player and holding the game’s repository of isotope fusion fuel, becomes the center of starship construction.
  • New Solitaire Political Diagram (Module 0) to integrate contracts with the CEO and Altruism solitaire variants.

    You will never again play without Module 4! Make this your first module purchase for game-changing new "contracts," then add the full Module 4 rules with the other HF4A Modules for a truly epic adventure! High Frontier Module 4 makes the deepest game available on space travel even deeper, and sets the arena for real deep exploration, aiming for the stars!

    What's in the box

  • Drawer Box.
  • Rules Booklet.
  • Starship Stack Placard/Alternative Solitaire Political Diagram
  • Player Aids.
  • Contract Cards
  • Timepiece Chits (1 for each of 6 player colors).
  • Default Chit
  • Isobank/Starship Token. 6 Exodus Contract Cards
  • Spaceborn Colonist Cards
  • Robot Colonist Cards
  • Isotope Monetization / Isobank Stack Cards
  • Child Chits (1 for each of 6 player colors).
  • Augmentation Chits (6 for each shape)
  • Exodus Medal Chits