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Wizard's Grimoire Vol. 1

By: Lumpley Games

Type: Softcover

Product Line: Role Playing Games (Lumpley Games)

Last Stocked on 4/17/2024

Product Info

Title
Wizard's Grimoire Vol. 1
Publisher
Author
Meguey Baker, D. Vincent Baker
Pages
42
Dimensions
5.5x8.5x.25"
NKG Part #
2148100890
Type
Softcover

Description

n The Wizard’s Grimoire, you’re a conjurer, scholar, rogue, and minor wizard, and you’ve come into possession of an ancient and powerful grimoire, the Signature of Aibesta of the Two Courts. Will it see you to triumph and the achievement of your every ambition, or will you destroy yourself in the pursuit?

The Game

The Wizard’s Grimoire is a pen-and-paper rpg with a twist. Instead of a GM saying, “hey, I have this game I’d like to run, who’s in?” you say, “hey, I’m trying to get my wizard through this spellbook, do you have a minute?”

You need two friends who’ll volunteer to play with you. Each session that you play is an episode in your wizard’s study and adventures. They can be as short or as long as you like, you can play as often or rarely as you like, and you can have different volunteers, or the same ones, every time you play.

The Wizard’s Grimoire uses a dice pool version of PbtA. You’ll need a handful of 6-sided dice.

The Grimoire

At the heart of the game is the grimoire: a text of many sections and its own set of rules. Each section represents a wizardous advancement you can achieve, a new spell you can learn or act of wizardry you can undertake, but each also has its own rules for defeating its safeguards, unlocking it, and studying it. Don’t read ahead! You can only read the sections you’ve unlocked and studied.

Your first grimoire is a challenging 1st-level text called “The Signature of Aibesta of the Two Courts.” Work your way through the entire grimoire, and not only will you learn powerful new spells, you’ll establish your workroom, the foundation of your future seclusium; you’ll learn techniques to better subdue and study future grimoires; and you’ll accomplish what Aibesta herself couldn’t: the summoning of an Impeccable Servant.