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Grid Shock 20XX Zine 3 - Regions

By: VX2

Type: Softcover

Product Line: Grid Shock 20XX

MSRP old price: $12.50


Product Info

Title
Grid Shock 20XX Zine 3 - Regions
Publisher
VX2
Product Line
Author
Paul Vermeren
Publish Year
2021
Pages
28
Dimensions
5.5x8.5x.75"
NKG Part #
2148046947
Type
Softcover

Description

n 1945, superheroes saved the world.
In 1986, it ended.
In 20XX, supervillains rule what's left.
Welcome to GRIDSHOCK 20XX

GRIDSHOCK 20XX ZINE 3: REGIONS
Details on the eight major regions of the world of GRIDSHOCK 20XX. The undead-infested Deadside and the dangerous New Homelands surrounding it; the criminal theocracy of Beringia; the reality-warped, weaponized wilderness of Cascadia; the genetic dystopia of The Orchard; the despot-dominated Sanction; and the twin Supremacy bastions of Seaboard and Sunrise Sector.

GRIDSHOCK 20XX is a tabletop roleplaying game setting: a superhero world where something went very wrong in 1986. Reality was warped, civilization collapsed, and the world as we knew it was turned upside down. Now the bad guys are in charge of what's left – but a new breed of superhumans called Vectors strive to restore freedom to their ravaged world. Like the heroes of the past, Vectors use their powers to address injustice directly, and with style: by punching it in the face, or blasting it with laser eyes. And with a totalitarian state called the Supremacy in control, there are a whole lot of things in need of punching and blasting.

GRIDSHOCK 20XX uses the ICONS Superpowered Roleplaying rules. If you've ever played TSR's classic Marvel Super Heroes RPG, much of ICONS will look familiar to you, and its stats and abilities are easily extrapolated to any RPG that can handle superpowers. Available for purchase here!