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Last Stocked on 8/23/2023

Product Info

Title
Spheres of Power
Publisher
Sub-category
Pages
252
Dimensions
8.5x11x.75"
NKG Part #
2148009493
Type
Hardcover

Description

Spheres of Power is an alternative magic system with long roots in the D20 fantasy space, here adapted to 5th edition fantasy and presented for your tabletop games. Within these pages you’ll find not only a completely new way to handle magic in your 5e games, but also find the tools you need to rebuild magic from the ground up to suit your needs.

Magic lies at the heart of not only a great many characters, but also a great many worlds, and far too often it is limited by the available rules. What if a player wants to adapt a concept from their favorite video game, anime, tv show, or book that doesn’t rely on traditional fantasy tropes? What if a game designer wants to create a world far outside the assumed setting, where magic comes from communion with moon spirits summoned to fight for the caster, or where magic-users do battle with physically-manifested words of the first language?

Within these pages, you’ll find the tools you need to not only create all-new character concepts, but also to adapt magic to fit the needs of your story and your world. Want to be a martial artist that controls elemental forces through movement? A magical girl fueled by friendship and battling with telekinetically-thrown mountains? A chemist who gains the power of nature through ingesting captured souls? All this and more is possible with Spheres of Power and its unique combination of Magic Spheres and Casting Traditions.

With 5 new base classes and adaptation rules for all core classes, Spheres of Power can easily be used right next to the core magic rules or can completely replace them as you see fit.

Come see for yourself what Spheres of Power can do for you and your games!