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Anime 5E Base Rulebook

By: Japanime Games

Type: Hardcover

Product Line: Anime 5E

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MSRP old price: $49.95

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Product Info

Title
Anime 5E Base Rulebook
Publisher
Product Line
Genre
Author
Mark MacKinnon
Publish Year
2021
Pages
272
Dimensions
8.75x11.25x1"
NKG Part #
2147985321
MFG. Part #
GGDJPG815
Type
Hardcover

Description

Published under the Open Game License, this single Anime 5E core role-playing game book contains everything you need to start creating and playing anime and manga RPG adventures. It works as an excellent expansion and companion to other Fifth Edition books as well, offering a unique perspective on traditional fantasy tabletop gaming. Whether you run with Anime 5E by itself or integrate it with other 5E resources, you'll be well prepared to unleash dynamic and dramatic action at your gaming table!

This gorgeous volume offers a solid 272 full-colour pages with over 100 beautiful illustrations from talented artist across the world. Anime 5E features a laminated hardcover with a durable Smyth-sewn binding that allows your book to easily lay flat and stay open to any page.

Inside the pages of Anime 5E, you'll find:

  • A flexible, point-based approach to character features that lets you acquire the specific elements you envision for your character
  • 14 new races that cover a wide range of anime archetypes
  • Guidelines and rules for playing characters other then medium-size
  • 14 new classes that offer incredible diversity in abilities and talents
  • Rebalanced standard Fifth Edition classes to level out character abilities
  • 70 wide-ranging character features (called Attributes), each with multiple ranks that expand their scope and utility
  • 36 character flaws (called Defects) that return points to your character so they can power up in different ways to compensate
  • 50 skill proficiencies that build upon the original Fifth Edition offerings and expand into numerous non-combat scenarios, talents, and trades
  • A veritable treasure trove of combat enhancements and options, including called shots, critical hits and failures, tactical actions, range penalties, dramatic feats, and more
  • An innovative approach to calculating the Challenge Rating of monsters that considers their full range of features, abilities, and talents – both in and out of combat
  • Dozens of example adventuring gear, items of power, and fascinating daily devices
  • Rebuilds of 14 standard fantasy monsters across the Challenge Rating spectrum