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Torment - Tides of Numenera (Signed, Kickstarter Edition)

By: InXile Entertainment

Type: Software (boxed)

Product Line: Computer Games (InXile Entertainment)

Last Stocked on 5/8/2023

Product Info

Title
Torment - Tides of Numenera (Signed, Kickstarter Edition)
Sub-category
Publish Year
2017
Dimensions
12x10x3.5"
NKG Part #
2147744191
Type
Software (boxed)

Description

Torment: Tides of Numenera is a game set in the world of Monte Cook’s new tabletop RPG setting, Here's the scoop:

  • Torment is a single-player, isometric role-playing game.
  • You will play a single, specific character, though you will encounter optional NPC companions you may choose to include in your party.
  • The story-driven game will have a rich dialogue system.
  • The game will be developed in the Unity engine for PC (Windows), Mac, and Linux platforms.
  • The game will be available in English, French, German, Italian, Polish, Russian, Spanish.
  • The game will be distributed DRM-free. (You’ll be able to get it from Steam, and other DRM-free download options will be made available.)
Additionally:

  • A Deep, Thematically Satisfying Story. The philosophical underpinnings of Torment drive the game, both mechanically and narratively. Your words, choices, and actions will be your primary weapons.
  • A World Unlike Any Other. The game has a fantastic, original setting, with awe-inspiring painterly visuals, imaginative locations, truly offbeat items, and massive feats of magic. In Numenera, however, “magic” is actually something surprisingly different.
  • A Rich, Personal Narrative. The story is thoughtful and character-driven—epic in feel but a deeply personal narrative, with nontraditional characters and companions who have their own motivations and desires that drive them throughout the game.
  • Reactivity, Choice, and Real Consequences. The game emphasizes replayability and reactivity, and your choices will make a real difference. You can play the game with a different approach and discover entirely new pathways. Most important, we won’t tell you how to play. The best ending is the one you choose, flowing naturally from your actions throughout the game.