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Product Info

Title
Soul Wars
Publisher
Publish Year
2018
Dimensions
17.5x11.75x3.75"
NKG Part #
2147707656
MFG. Part #
GAW80-01-60
Type
Boxed Game
Age Range
12 Years and Up
# Players
2 Players
Game Length
60 - 120 Minutes

Description

Miniatures:

Nighthaunt

  • Knight of Shrouds on Ethereal Steed
  • Lord Executioner
  • Guardian of Souls
  • Spirit Torment
  • 4 Grimghast Reapers
  • 5 Glaivewraith Stalkers
  • 20 Chainrasps
Stormcast Eternals

  • Lord-Arcanum on Gryph-charger
  • Knight-Incantor
  • 3 Evocators w/Evocator-Prime
  • 5 Castigators w/Castigator-Prime
  • 8 Sequitors w/Sequitor-Prime
  • Celestar Ballista
The Books

Warhammer Age of Sigmar: Soul Wars is packed with gaming content – the complete, unabridged Warhammer Age of Sigmar Core Book is included, full of background and rules, along with 3 booklets that explain how to play games, from the basic rules to the more advanced, optional rules you can slot in at your leisure:

Warhammer Age of Sigmar Core Book

This is a 320-page hardback book filled with rich history, background and rules you can use to play your games of Warhammer Age of Sigmar in whatever way you see fit. Open Play, Matched play and Narrative Play sections are included, each of which can be tailored to your preference. Contained within:

  • Detailed background on the history leading up to the Age of Sigmar, from the destruction of the world-that-was to Sigmar’s discovery and exploration of the Mortal Realms, the civilisations that rose and the Age of Chaos that destroyed them, from the glorious vengeance meted out by Sigmar’s Stormcast Eternals to the vile plan set in motion by Nagash, Supreme Lord of the Undead – and sets in motion the Soul Wars this box represents;
  • The full Core Rules – an illustrated and annotated guide showing how to play Warhammer Age of Sigmar in an easy to follow manner;
  • A guide to Open Play games, including a Battleplan Generator which helps you choose objectives, special rules and victory conditions; Coalition of Death rules for team-based play (with 3 Battleplans); and in-depth rules for Ladder Campaigns;
  • A guide to Narrative Play games, including an annotated example game; a guide to setting up Historical Battles; special rules and 2 Battleplans for re-enacting sieges; rules and 2 Battleplans for fighting in the tunnels and caverns beneath the Mortal Realms; and Triumph & Treachery rules for 3 or more players;
  • A guide to Matched Play games, which allow players to test their mettle in evenly-matched games of skill and tactics with Pitched Battles allowing for different battle lengths, rules for fielding Warscroll Battalions and Allied units and a table of Battle Strategies providing unpredictable objectives and outcomes to challenge even the most battle-hardened general.
Core Rules

This is a 16-page booklet containing everything you need to begin playing games of Warhammer Age of Sigmar right away. Illustrated examples of every mechanic in the game are here, with step-by step instructions taking you through movement, attacking, using abilities, using magic and testing for battleshock.

It includes rules for terrain, explanations of Warscrolls, Warscroll Battalions and Battleplans, Realm of Battle rules and Allegiance Abilities. On its own, this is everything you need to set up and play immediately.

Gaming Content

Of course, the expansive, flexible rules and spectacular miniatures are hard to use without some accessories: Soul Wars includes:

  • 12 14mm, 6-sided turquoise gem dice;
  • A 12” transparent range ruler;
  • An easy to follow, color construction guide with step by step instructions for each miniature, making the push-fit models even easier to build
  • A Stormcast Eternals transfer sheet.
  • Also included is a 32-page preview of the Black Library novel Soul Wars, whetting your appetite for further adventures in the Age of Sigmar.
Miniatures are supplied unpainted and some assembly may be required.