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Conquest of Paradise - Empire Building in Polynesia (Deluxe 2nd Edition)

By: GMT Games

Type: Boxed Game

Product Line: Family Games (GMT)

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Product Info

Title
Conquest of Paradise - Empire Building in Polynesia (Deluxe 2nd Edition)
Publisher
Product Line
Category
Author
Kevin McPartland
Publish Year
2016
Dimensions
9x12x3"
NKG Part #
2147666102
MFG. Part #
GMT1609
Type
Boxed Game
Age Range
12 Years and Up
# Players
1 - 4 Players
Game Length
90 Minutes

Description

Conquest of Paradise is a game of empire building in the "Polynesian Triangle" of the central Pacific Ocean for two, three, or four players. Players explore the unknown ocean around them, hoping to discover the most lucrative island groups, and colonize them. They build canoes and train warriors to create a force to defend their empire, while forging lines of communication with their developing discoveries. Resources are scarce; using them wisely is a key to victory. Investing in exploration widens your empire. Building warriors strengthens your empire. Investing resources into cultural innovations can yield unexpected dividends, like tattooing, hula dancing, surfing, or even the giant moai statues of Easter Island fame.

Previously announced by Phalanx Games (but later returned to the designer when they changed the direction of their game line), Conquest of Paradise is a well-tested, fast-playing design geared to appeal to players who enjoy games like New World, Civilization, and Conquistador. You can learn the game in 10-15 minutes and finish a complete game in 60-90 minutes.

Conquest of Paradise is a game of exploration and empire building, but also (as you'd expect from a GMT game) CONFLICT. Choosing when to build those expensive warriors, and when and where to fight, given limited resources, is key to your success.

Designed by Kevin McPartland
Developed by Fred Schachter and Tony Nardo

Game Components:
One 34" x 22" color game map of the Pacific Ocean, spanning from Australia to America
176 colorful 5/8" game pieces depicting Polynesian warriors, canoes, and colonists
140 additional 1/2" game markers, representing Polynesian villages, intensive agriculture, and discovered islands
28 Discovery Tiles, depicting Polynesian island groups
27 illustrated cultural innovations cards
One player's manual with examples of play, advanced rules, player's notes, designer's notes, historic references, and just four pages of rules
Four 8 1/2" x 5 1/2" player reference cards
One six-sided dice