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George Gush's Wargames Rules for Fifteenth to Seventeenth Centuries (1420-1700) (1st Edition)

By: Wargaming.Co/John Curry

Type: Softcover

Product Line: Classic Wargaming & Historical Miniature Rules (Wargaming.Co)

Last Stocked on 5/4/2020

Product Info

Title
George Gush's Wargames Rules for Fifteenth to Seventeenth Centuries (1420-1700) (1st Edition)
Author
George Gush
Publish Year
2016
Pages
75
Dimensions
8.5x11x.25"
NKG Part #
2147655779
Type
Softcover

Description

George Gush’s Wargames Rules for Fifteenth to Seventeenth Centuries (1420-1700) were developed from the early WRG Ancients rules. They used a figures scale of 1 to 20 and a ground scale of 1 inch to 20 paces. They were written to recreate the great battles and sieges of this era. The rules are complex by today’s standards and players require good tactical sense, rather than good dice rolls, to overcome their opponent. They include rules for orders and generals, with the importance of issuing the right orders at the start of the game being emphasised.

Melees/ shooting are dealt with in detail, with the armour, weapons, training, morale and tactical factors all being taken into account. A key part of the game is the reaction test; where a player’s units may have their orders changed. The section of sieges is especially detailed. The rules are still popular (as of 2016) and many wargamers maintain these are still the best rules for renaissance wargaming.