Skip to main content

Great Scott! - The Game of Mad Invention

By: Sinister Fish Games

Type: Boxed Game

Product Line: Card Games (Sinister Fish Games)

Last Stocked on 2/18/2023

Product Info

Title
Great Scott! - The Game of Mad Invention
Category
Author
David Clarke
Publish Year
2016
Dimensions
5.25x7.5x3"
NKG Part #
2147649695
MFG. Part #
SIF00010
Type
Boxed Game
Age Range
11 Years and Up
# Players
3 - 5 Players
Game Length
30 - 45 Minutes

Description

In Great Scott!, the whimsical 19th century parlour game that never was, 3-5 players build five card inventions with an eye to victory in the inventor’s contest at the Great Exhibition. Combine Animal, Mineral, and Vegetable assets with Destructive, Productive, and Transportive concepts to create one of the greatest inventions not known to mankind!

In a game of Great Scott!, you draft cards to add Assets and Concepts to your invention. Matching sets of cards give bonus points, but the biggest prizes are awarded for alliteration. When your invention is finished, explain what it does and how it works to get extra Commendation points from the other inventors. After three rounds, all your scores are totalled and a new Royal Inventor is crowned!

Great Scott! is easy to learn, fast to play, and is guaranteed to amuse, and with over 950 million possible inventions, you’ll never play the same game twice!

Will your Bedazzling Bat Borne Brass Balloon outdo your rival’s Diabolical Dynamite Driven Duck Dispatcher? Perhaps, if you play your cards right…

Consider carefully; clever card combinations and amusing alliterative amalgamations bring bountiful bonuses!

For Her Majesty, and for science!

Components:

  • 150 Asset and Concept cards
  • 30 Commendation mini-cards
  • 5 player-aid cards
  • Rules