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Silent Victory - U.S. Submarines in the Pacific, 1941-45 (1st Printing)

By: Consim Press

Type: Boxed Game

Product Line: War Games (Consim Press)

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Product Info

Title
Silent Victory - U.S. Submarines in the Pacific, 1941-45 (1st Printing)
Publisher
Category
Author
Gregory M. Smith
Publish Year
2016
Dimensions
11.75x9x2"
NKG Part #
2147615125
MFG. Part #
GMTCS1509
Type
Boxed Game
Age Range
12 Years and Up
# Players
1 - 2 Players
Game Length
120 - 180 Minutes

Description

"Execute unrestricted air and submarine warfare against Japan."
the time is: 1400 hours, 7 December 1941

Silent Victory is a solitaire tactical level game placing you in command of an American submarine during WWII in the Pacific. Your mission is to destroy as much Japanese shipping and as many warships as possible while advancing your crew quality and decorations - all while remembering you have to make it home.

Silent Victory is purposely designed to deliver a brisk yet intensive gaming experience that forces many decisions upon you as you take command of one of the major U.S. Fleet submarine types in service. Patrols will take you to differing parts of the Pacific as time progresses in the war. The most successful commanders will be those that can manage the risks they take while prosecuting as many targets as possible.

The game engine is built upon the successful design of The Hunters and has proven to be a solid, playable experience. All the major U.S. Fleet boat types are accounted for with every level of detail including period of service, armaments, crew makeup, damage capacity, and more.

As a Fleet submarine commander, you will be confronting many decisions during your patrols. To begin with, seven U.S. Fleet submarines are profiled and available for you to choose from. Patrol zones reflect the changing operational areas as the war progresses, from the Philippines to Midway, the Solomons, and even patrols to the waters just off the coast of Japan and China.

Conducting patrols is the heart of the system, as you will be resolving encounters against individual ships, convoys, or even enemy aircraft and submarines. The game delivers an historical narrative as 720 ship targets are uniquely identified (including tonnage) with their historical counterparts that were sunk during the war, including freighters, tankers, Japanese submarines, and warships.

Game Components:

  • One ½” full-color counter sheet
  • One ¾” wide full-color counter sheet
  • Rules booklet with designer's notes
  • Five player aid cards, 2-sided
  • Submarine patrol logsheet, 2-sided
  • Four submarine Display Mats, 2-sided
  • Submarine Patrol Map
  • Submarine Combat Mat
  • Three 6-sided, two 10-sided dice, and one 20-sided die