Dragon Rage is an introductory wargame set in a fantasy world.
Dragons and other monsters attack walled cities, trying to destroy as much of the city building as they can while the city garrison fights back. Controls the invading monsters or the city forces in a merciless struggle!
The basic game scenario has two Dragons attacking the seaside city of Esirien. The defender controls a small militia that defends the city. All troops are represented by counters on the game board's hex grid. During each game turn, each player may move some or all his units and then fight the enemies within attack range. The humans have a local hero which has special powers, as well as a wizard that can cast spells. The dragons are very resilient and can breathe fire, destructing men and buildings in a blazing roar.
Combat is resolved through a dice roll on a combat resolution table, cross-referencing the attacking and defending unit's strength.
Dragon Rage is a good introduction to the world of wargames : There are few units on both sides, making the game simple to learn and fast-paced. It will introduce you to key wargaming concepts such as tactical movement on an hexagon grid, units statistics printed on the counters, use of a combat resolution table, attack-to-defense ratios, terrain modifiers, reinforcements, and special abilities.
The 16 pages Game Manual has been written specifically to introduce you to the game. Its structure follows the game turn sequence so it can be used as you discover the game, playing each game phase as you read through the manual.
Once you have mastered the game key concepts and basic scenario, you'll want to proceed to the advanced game.
The 32 pages Rules Reference manual contains all rules from the Game Manual, plus all optional and extended rules. It is organized by themes, allowing for fast reference during gameplay. Game rules are available in English, French, German or Spanish.
The extended rules introduce several scenarios for Esirien, replacing the attacking Dragons by Roc birds, Giants, Orcs and Goblins, Land Wurms, Dinosaurus, and other creatures.
They also introduce Nurkott, an Orc oppidum on the other side of the game board. In Nurkott, orcs defend their settlement against all kinds of monsters and human assaults.
The optional rules introduce new units such as human catapults and ballista's or the princess Elowyn, new spells for Elementals, rules for creating point-based scenarios, tournament rules, and campaign rules allowing to link several scenarios over time. They make Dragon Rage a complete gaming system that will provide you with hours of tactical pleasure as you explore the many options the game has to offer.
About the re-edition of Dragon Rage
As some of you already know, Dragon Rage is a reprint of an older game : Dragon Rage was first published in 1982 by Dwarfstar, an imprint of Heritage Models. Dwarfstar had financial problems, and went bankrupt shortly after the release of Dragon Rage (for reasons unrelated to the game). The result was that Dragon Rage disappeared from the market, and was never republished, to the author and the game fan's dismay.
Now, almost 30 years after the original edition, Flatlined games is proud and happy to bring this classic back on the market in a completely revised and improved edition.
The board maps for Esirien and Nurkott have been designed using Profantasy software Campaign Cartographer 3 and City Designer 3. Their software produces professional results that are both pleasing to the eye and consistent in style and detail level and the new edition of Dragon Rage would not have been possible without it.
Where the old edition had an unmounted, paper-thin game board the new edition features a thick cardboard mounted board, with a linen-touch coating.
The counters for Dragon Rage have been completely redesigned for this new edition. On the reverse side, we have created high quality versions of the original game counters. This will please those of you who are familiar to the 1982 edition, and have grown fond of the silhouette style that was de rigueur at the time.
The front side of the counters introduces new art, with illustrations from Lionel Liron. They bring the game up to date for the current crowd of gamers. The new counters are also bigger than the old edition's, thicker, with rounded corners, and of course they have that nice linen finish that you have grown fond of.
The new edition also introduce player aids for easy tracking of the monsters wounds and statistics during play. No-one wants to check small square boxes on a black-and-white sheet of paper anymore!
Each game box contains the following :
Double-sided mounted game board : The walled city of Esirien, and Nurkott - an Orc oppidum
213 thick, die cut, full color counters and markers.
One 16 pages Game Manual with simplified rules to teach you the game. (English, French, Spanish or German)
One 36 pages Rules Reference Manual with extended rules, including 12 scenarios ( 6 for each map ), tournament rules, campaign rules to play several linked scenarios, and additional rules to make your own scenarios. (English, French, Spanish or German)
4 monster charts to track the damage done to the Dragons, Rocs, Wurms, Giants and other monsters.
1 Player aid with summaries for spells and Dragon combat. (English only)
2 plastic six-sided dice (2d6)
4 Plastic bags for components storage