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Transitions Trilogy, The - Gift Set

By: Wizards of the Coast

Type: Box Set

Product Line: Forgotten Realms - Novels (Box Sets & Collections) (WOTC)

Last Stocked on 12/4/2012

Product Info

Title
Transitions Trilogy, The - Gift Set
Category
Sub-category
Publish Year
2011
NKG Part #
2147459305
MFG. Part #
WOC34410
Type
Box Set

Description

Includes the following:

The Orc King

Drizzt knows all too well that the tenuous peace between the orcs of the Kingdom of Many-Arrows and the dwarves of Mithral Hall is a fragile thing. And that's made all the more fragile by one of the dark elf renegade's most trusted companions: the irritable dwarf king Bruenor.

A shadowy conspiracy of wizards from the Arcane Brotherhood, drow from Menzoberranzan, and disgruntled orcs weary of the reign of King Obould gather along the edges of an already nervous Spine of the World.

In the Forgotten Realms world, trust doesn't come easy, and old prejudices trump new alliances. When war comes to the North once again, Drizzt and Bruenor won't just have to outfight their enemies, they'll have to outlive lifetimes of hatred between orcs and dwarves. But wasn't it Drizzt who proved that even if someone is born to a society of evil, he can carry some seed of goodness? If a drow could do it, why not an orc?

The Pirate King

Why do all roads seem to lead to Luskan? Drizzt has asked himself that question before, and will ask it again when he once more finds himself fighting side-by-side with Captain Deudermont of the pirate hunter Sea Sprite. Drizzt has come to Luskan in search of an old friend, but Deudermont has come to Luskan to fight. Drizzt will back him up, even while he tries to talk him out of it.

And though Deudermont is right, that the city is ostensibly in the hands of a ruthless gang of pirate captains, neither he nor Drizzt realizes that the real power behind scenes is the Arcane Brotherhood, a cabal of wizards now under the complete control of the lich Arklem Greeth. The pirate captains won't go down without a fight, but the lich might take the whole city down with him.

The Ghost King

Drizzt Do'Urden has travelled a long and dangerous road since he first emerged from the Underdark into a strange new world, a world that distrusted, even hated him, on first sight. But as months became years, and years became decades, Drizzt carved out a place for himself, and gathered around him friends that soon became a family. But families, like all things, have a season.

The demonic Crystal Shard was shattered years ago by the fiery breath of a titanic red dragon, and the dragon itself was destroyed. But as the disembodied spirit of a long-disintegrated mind flayer discovers, the Spellplague brings many changes. Together they are the Ghost King, and revenge is this godlike creature's only goal.

Disaster has come to the world of the Forgotten Realms. Walls of blue fire streak across the land, leaving unimaginable change in their wake. Many die, some are forever altered, and others are awakened. With old enemies made whole, and old friends lying broken, Drizzt will have to find every last friend he has left, even an unlikely old enemy, if he is to survive in a world turned upside down.

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