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Archenemy - Trample Civilization Underfoot

By: Wizards of the Coast

Type: Collectible Card Game (Deck)

Product Line: MTG - Special Decks

80 cards

Last Stocked on 9/6/2020

Product Info

Title
Archenemy - Trample Civilization Underfoot
Product Line
Category
Sub-category
Publish Year
2010
Dimensions
8x5x3"
NKG Part #
2147430609
MFG. Part #
WOC24841-4
Type
Collectible Card Game (Deck)
Series
#4
Age Range
13 Years and Up
# Players
2 Players

Description

You've played Magic one-on-one. You've played it in a free-for-all. But have you ever wanted to just throw down the gauntlet against all your friends at once? Have you ever wanted to take on the whole world and show them who's boss? Well, now you can! Archenemy is the first One vs. Many multiplayer product for Magic. With a deck of twenty oversized cards to beef up your favorite deck, you'll be ready to face off against as many of your friends as your kitchen table can hold. Two? Three? Twenty? Bring 'em on! Here you rule! On June 18, become the Archenemy! There will be four different game packs, each one with a 60-card Magic deck featuring eight rares, and a 20-card oversized deck.

Trample Civilization Underfoot

Brutality. It defines your every action as you ascend to complete domination. It also epitomizes the forces that serve as the pillars to that ascendancy. Your victory is as inevitable as evolution, and the time to rid yourself of the unevolved is now.

You are a champion of the natural order, and as such, you bask in the bounty of nature's resources. Use cards like Fertilid, Leaf Gilder, and Sakura-Tribe Elder to increase the mana you have available. This extra mana will come in handy as you power out savage creatures like Feral Hydra and Kamahl, Fist of Krosa. You will often be able to overwhelm one or two opponents before they can muster a defense.

Although your deck excels at supplying powerful creatures to the battlefield, your other spells are formidable as well. And, like nature, many of them can adapt to changing conditions. Oblivion Ring ably eliminates a variety of troublesome permanents. Cards like Primal Command and Wax / Wane perform many functions, depending on the situation.

Your schemes support your overall strategy mostly by putting more creatures onto the battlefield and making the ones already there even deadlier. Both Evil Comes to Fruition and Roots of All Evil crowd the battlefield in your favor, and The Very Soil Shall Shake ensures your creatures are hitting harder. Stomp them all, and show them the true power of the archenemy.

Contents:

  • 20 new Archenemy scheme cards
  • A 60-card deck, including 8 rare cards and a preview from the Magic 2011 core set
  • Magic "learn to play" guide
  • Archenemy strategy insert with multiplayer rules

    Please note: Due to Wizards of the Coast policy, we cannot sell sealed Magic internationally.