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Operation Sherdil! - Fighting the Taliban in Bajaur

By: Firefight Games

Type: Ziplock

Product Line: DTP War Games (Firefight Games)

Last Stocked on 12/30/2018

Product Info

Title
Operation Sherdil! - Fighting the Taliban in Bajaur
Publisher
Category
Author
Perry Moore
Publish Year
2009
Dimensions
8.5x11x.2"
NKG Part #
2147399924
MFG. Part #
FFIOSFTB
Type
Ziplock

Description

Please note that this is a DTP (Desk Top Publishing) game designed on a desktop computer and all components, including the counters which will have to be cut and mounted, are printed on paper. These are designed by some very well-known designers and are a low cost alternative to today's professionally produced games. On rare occasions, some of these games are reproduced by other companies with higher quality components including die-cut counters but most of them are not. If you believe this game to have a professionally produced version, please contact us with your inquiry and we will help you to locate it if it does indeed exist.

The threat was and remains real. The Taliban and al-Qaeda are slowing taking over this country with nuclear weapons. Not a good thing. Operation Sherdil (Lion Heart) began in August 2008 and was initially aimed at preventing the imminent fall of Khar, headquarters of Bajaur District, to the Taliban. The military operation was intended to reclaim all of Bajaur from the Taliban and al Qaeda, which amounted to around 3000 terrorists. On August 3rd, a 200-strong force from the paramilitary Frontier Corps were surrounded by 300-400 Taliban fighters, heavy fighting erupted as they tried to break out. After a three-day battle, the Pakistani troops routed back to Khar, and the Taliban seemed victorious. They quickly followed the Pakistani force and began to threaten Khar. Operation Sherdil was later expanded to recapturing all of Bajaur district from the Taliban. This proved to be a tall order and led to a protracted series of battles over two months. Pakistan's resolve came into question (as it still does). By late October, many of the objectives had been reached but not all. Loysam was not retaken until Oct. 25th. Over 2700 terrorists had been killed, yet, Bajaur Agency remained unsettled when the army left. It remains so to this day.

Each turn is six days, with half mile hexes. Units are battalion and company for Pakistani forces, and platoon size for al-

Qaeda and Taliban. The game is a true conventional military force taking on the terrorist groups in Bajaur Agency from August through October, 2008. The terrorists were well armed and had fortified many of the small towns outside of the city of Khar. They had been slowly taking over the area. Sherdil was prompted when a small force of paramilitary found themselves surrounded and under siege at Loysam from 300 Taliban. This Pakistani force managed to breakout and fled to Khar, which was under Taliban pressure. It was at this time the Pakistani military unleashed its forces in what many claim ended in a draw. Some 8000 soldiers, 20 Cobra gunships and F16 jets pounded the enemy, which numbered 3000. Pakistan's resolve came into question with this early offensive.

In the game, the Pakistani army does not have unlimited resources to conduct a long offensive as each attack will cost. How well the Pakistani player orchestrates his attack will dictate who the winner is. The Taliban can literally appear and disappear in certain types of terrain making any attack questionable. Their unique movement and evasion will cause any Pakistani player frustration.