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Rommel at El Alamein - The Dogfight Battles to Reach the Nile, 1942

By: Firefight Games

Type: Ziplock

Product Line: DTP War Games (Firefight Games)

Last Stocked on 7/31/2020

Product Info

Title
Rommel at El Alamein - The Dogfight Battles to Reach the Nile, 1942
Publisher
Category
Author
Perry Moore
Publish Year
2009
Dimensions
8.5x11x.25"
NKG Part #
2147397149
Type
Ziplock

Description

Please note that this is a DTP (Desk Top Publishing) game designed on a desktop computer and all components, including the counters which will have to be cut and mounted, are printed on paper. These are designed by some very well-known designers and are a low cost alternative to today's professionally produced games. On rare occasions, some of these games are reproduced by other companies with higher quality components including die-cut counters but most of them are not. If you believe this game to have a professionally produced version, please contact us with your inquiry and we will help you to locate it if it does indeed exist.

Rommel's success was inspiring, even to his sworn enemies. Time after time, his panzers swept across the desert like hot scirocco winds in their unrelenting blitzkrieg fashion. The British were nearing their end, so it seemed. Whatever defenses they created did little to halt Rommel. The Germans were also nearing their end logistically speaking as El Alamein was far, far away from their main supply depots. Rommel's own panzers were wearing out from all of the fast advances that had totally kept the British off balance.

The first of the grueling dogfight battles occurred from July 1-4. Hitler was pressing Rommel to go for the kill and reach the Nile. Rommel, himself, felt certain the British were at their end after the unraveling of their defenses in June and their chaotic retreat. But his DAK divisions had suffered and most were really just regimental size. Panzer divisions had a mere 30 tanks. Still, he went forth confident. In this battle, fuel was not an issue, but Rommel attacked without much intelligence as to where the enemy really was. For the British, it was their last stand. They could not afford another Gazala or Tobruk because it would mean Egypt was German.

The second dogfight battle in the same area began August 30th. Rommel would once again try his sweep around the end tactic and block all retreat routes. The battle is also known as Alam Halfa. Rommel had replenished his panzer divisions this time but fuel was a keen issue, as his plan called for them to advance deep into the rear of the British and cut them off. The problem was that his panzers would then have little fuel. By now, Rommel was more hesitant in this offensive and secured guarantees from Hitler that more fuel would arrive. Hitler promised. Reluctant, the order was again given in what was his last attempt to reach the Nile. The British were well prepared this time around and more or less knew of the plan. Their minefields were widened, units were instructed to let the German's come to them, their bombers readied. Dogfight 2 ended on Sept. 3, and the British lost a precious chance to encircle the DAK.

There are two games distinct from one another. Each uses different rules, counters and maps. They are at different scales with dogfight 2 being more tactical and dogfight 1, operational.

Each day turn in dogfight 1 is 8 hrs, 1 mile hexes. In dogfight 2, it is 4 hrs, and most units are company size. AFVs have armor ratings using a new system. Each game has 11x17" map and has 280 counters.