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Wilderlands of the Magic Realm (4th Printing/Unknown Printing, No Booty List)

By: Judges Guild

Type: Module

Product Line: Dungeons & Dragons Fantasy Modules (W - Z) (Judges Guild)


Product Info

Title
Wilderlands of the Magic Realm (4th Printing/Unknown Printing, No Booty List)
Publisher
Sub-category
Author
Bob Bledsaw, Mark Holmer
Publish Year
1980
Pages
48
Dimensions
8.5x11x.25"
NKG Part #
2147376610
MFG. Part #
JUD0092-4
Type
Module

Description

Four 17"x22" maps (2 Judge, 2 Player) printed on both sides of high-quality brown pebble-grain stock, giving each set a total of four hex-grid maps of the wilderness areas of Ament Tundra, Ghinor, Isles of the Blest, and the Ebony Coast. There are over 300 islands detailed on the maps and described in the accompanying 48-page booklet, which also covers the area's resources, wilderness monster lairs, villages and castles, technological levels, civilizations and more. The third of our wilderness series, the Magic Realm covers the settlements of Oricha and Chim and extends the areas already covered to the south, far into the vast reaches of the Sea of Five Winds. It has been created and officially approved for use with D&D.