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Expansion #2 - 3/4 Player Expansion

By: Asmodee

Type: Boxed Game

Product Line: Dungeon Twister


Product Info

Title
Expansion #2 - 3/4 Player Expansion
Publisher
Product Line
Category
Author
Chris Boelinger
Publish Year
2006
Dimensions
9x12.5x1.5"
NKG Part #
2147364927
MFG. Part #
ASMDT03US
Type
Boxed Game
Age Range
11 Years and Up
# Players
3 - 4 Players
Game Length
60 Minutes

Description

This 3 to 4 player expansion signals the grand return of the evil Arch-Mage responsible for the terrible labyrinths of the Dungeon Twister. Now there are not only 2 but 3 or even 4 teams that can make their way out of the labyrinth before their fellow players.

This expansion not only contains some material similar to the standard Dungeon Twister game (2 complete sets of basic adventures: Wizard, Goblin, Troll, Warrior, Cleric, Wall Walker, Thief, Mekanork; 2 sets of cards: Jump, Combat and Actions; 2 starting zones in red and green indicating the colors of the new teams; 2 open/broken portcullis markers; some action markers) but also quite a bit more: 8 new rooms and 4 smaller starting zones in the 4 colors of the available teams. AND, all this comes with a booklet of 7 original scenarios that will allow you to play themed multi-player games.

You are in for a hardcore version of the game: the labyrinth is in the process of shrinking bit by bit at each level, and three of the players will be forced to run a race against time. You will also come face to face with your opponents in two linked labyrinths. All this boils down to the most chaotic labyrinth ever imagined by the Arch-Mage's twisted mind. You will be able to form and break alliances with the other players (all in the aim of eliminating the competition as quickly as possible) and you can even end in a showdown of 2 two-player teams: 16 characters against 16 characters!

Contents:
• 1 scenario booklet
• 8 square rooms
• 2 starting zones (1 per player)
• 2 screens/game aides
• 2 sets of tokens (1 set per player) each including 8 characters
• 2 sets of 8 cardboard figurines and 16 matching plastic stands
• 2 sets of 16 cards (9 Combat cards, 3 Jump cards and 4 Action cards)
• Several open/broken portcullis markers
• Several markers to mark the actions carried out
• 4 small starting zones in 4 different colors