Skip to main content

Silent War (1st Printing)

By: Compass Games

Type: Boxed Game

Product Line: War Games - World War II (Compass Games)

See Other Printings & Editions

Search on Silent War

MSRP old price: $75.00

Price Reduced
Price Reduced
Price Reduced
Price Reduced

Product Info

Title
Silent War (1st Printing)
Publisher
Category
Sub-category
Author
Brien Miller, Stephen Jackson
Publish Year
2006
Dimensions
9.25x11.75x2"
NKG Part #
2147359818
MFG. Part #
CPS1001
Type
Boxed Game
Age Range
12 Years and Up
# Players
1 - 2 Players
Game Length
120 Minutes

Description

Silent War is a solitaire simulation of the United States' submarine war against Imperial Japan during the Second World War. The scenarios allow players to recreate various stages of the war or the entire campaign. In each of these scenarios, the player takes on the role of Commander Submarines, US Pacific Fleet (ComSubPac), deploying available submarines from either Pearl Harbor or Brisbane in order to attack the Japanese Navy. Additionally, in the patrol game, using single submarines, players can recreate some of the war's most famous patrols. The amount of flexibility the game allows the player is tremendous, a single submarine patrol can be completed in 10 minutes, the various campaigns can be completed in 10 or more hours depending on which campaign you play and your progress as commander.

Every American submarine that was deployed to the Pacific in World War II has its own oversize easy to handle counter in the game. Each counter has the correct side view illustration in color for that class of submarine. The game map covers the huge expanse of the Pacific Theater of submarine operations from the Aleutians to Australia and from Samoa to the Sea of Japan! The map encapsulates most of the information a player needs to play, with a unique set of easy to use graphic charts. The rules will have the player running his first submarine patrol within 45 minutes of opening the game box!

Special rules include American torpedo improvement, ultra, submarine repair and readiness, wolfpacks, campaign and combat events, war progress, patrol and search, TDC solutions, merchant shipping, Japanese battleship doctrine, two player rules and so much more!

Can you as a submarine fleet commander best the historical submarine commanders and sink more ships and tonnage than the American commanders or will you wash out and be retired to a desk job? Can you bring the Imperial Japan to its knees with only limited resources at the war's start? Only three times in history has such a campaign been waged, and each time this cold strategy has inflicted immense loses on an enemy nation. But only once has such a battle been waged to complete and utter success. Can you replicate the American success?

Maybe the formal instrument of surrender that ended World War II in the Pacific should have been signed aboard the USS Gato, not the battleship Missouri, for no type of warship in the history of naval conflict had so decimated an enemy state as the submarine. You can understand why by playing this unique and exciting solitaire game of Pacific World War II submarine strategy and combat!

In each game you get: Beautiful graphic map of the Pacific, large colorful die-cut counters, rules and scenario books, easy to use charts and, above all, a time machine to explore this compelling Silent War…

Contents:
5 counter sheets, mounted, die cut and full color printed on both sides:
3.5 sheets of long (1.3" x 0.65") submarine counters and
1.5 sheets of large (0.65" x 0.65") counters.
1 full color map: 28" x 22"
1 combat display: 8.5" x 11" full color print 1 side
1 submarine tender display: 8.5" x 11" full color printed 1 side
1 tables and charts display: 8.5" x 11" full color printed both sides
1 counter explanation chart/sub comparison chart: 8.5" x 11" full color printed both sides
1 24-page rule book: print 1 color only
1 20- to 24-page scenario book: print 1 color only
1 10-sided die
1 full color box and lid to store it all in…