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Campaign #1 - The Lost Colony

By: Technicraft Design

Type: Softcover

Product Line: Pax Draconis

Last Stocked on 12/4/2020

Product Info

Title
Campaign #1 - The Lost Colony
Publisher
Product Line
Author
Justin Dagna
Publish Year
2003
Pages
64
Dimensions
8.5x11x.22"
NKG Part #
2147359692
MFG. Part #
TCD1010
Type
Softcover

Description

The Lost Colony campaign book takes characters on adventures through a newly-discovered world, facing pirates, traitors, primitive tribesmen and native beasts as they uncover the mystery.

What's the mystery? We don't want to give too much away, but Loran II has a small research facility where the personnel work at researching the native life and geology, preparing the way for eventual colonization from the rest of the galaxy. They haven't reported any native treebers (one of the races in Pax Draconis), but after five years have suddenly discovered a dying one.

The campaign can be run in three to five gaming sessions, depending on the way groups like to play. Sessions have been designed for maximum flexibility so that players cannot completely derail the campaign, even if they're very clever or unpredictable. They'll see a mix of combat challenges, negotiation, intrigue and problem-solving. Most importantly, players don't have to engage in any one of these four. The campaign can be enjoyed by peaceful detectives as easily as by gun-toting louts.

The book also contains useful resources for any Pax Draconis group, including lots of low-tech resources like spears, arrows, traditional medicine and the Hunter/Gatherer Career Area (with lots of new skills). The Natural Career Area provides careers for modern-day characters who work outdoors, like hunters and game wardens. They also get some new equipment, like dart guns.