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Corsairs & Hellcats

By: GMT Games

Type: Boxed Game

Product Line: Down in Flames Series


Product Info

Title
Corsairs & Hellcats
Publisher
Product Line
Category
Sub-category
Author
Dan Verssen, Michael Lemick
Publish Year
2003
Dimensions
9x12x2"
NKG Part #
1769263779
MFG. Part #
GMT0004
Type
Boxed Game
Age Range
12 Years and Up
# Players
2 - 6 Players
Game Length
45 Minutes

Description

Corsairs & Hellcats is a DiF Gamette, including all of the major late war aircraft types developed by both sides (Zero! is required in order to play this gamette). Allied players can fly the game's namesakes, the F4U-1 Corsair and F6F Hellcat, as well as the British Firefly, the P47-N, and the P-61 Black Widow. Japanese players can counter with two models of late war Zero, the Ki-84 Frank, the N1K1 George, and the J2M Jack. New bomber types include the TBF Avenger, the B-29 Superfortress, and the Ki-49 Helen. There's even a new kind of bomber: the Attack Bomber, which can strafe and bomb. Two types are present in Corsairs & Hellcats: the B-25C-1 field modification and the solid nose B-25J, which carried a dozen (!) fixed forward-firing .50 caliber machine guns.

All of these aircraft (plus many of the ones in Zero!) are used in seven new campaigns. Eastern Solomons and Santa Cruz are carrier campaigns like those pioneered in Zero!. Solomon Islands, Philippines 1944, and Okinawa use the land campaign structure familiar to players of the previous games in the series. The other two campaigns are quite different, though. Guadalcanal models the drawn out struggle for control of the airspace above that island. Players allocate available aircraft to two missions each week in an attempt to force a withdrawal by their opponent. The campaign also includes the option to play the Eastern Solomons and Santa Cruz campaigns as part of the battle, feeding the results of the carrier encounters back into the main campaign. B-29s in China is a solitaire campaign representing the beginning of the strategic bombing offensive against Japan. The player controls three Superfortresses and must balance their activities between training, carrying supplies, repairing damage, and conducting bombing missions.

In addition, Corsairs & Hellcats includes new target types, skilled pilots, and ordnance. The game also has rules for Kamikazes, supply drops, submarines, and mine laying. There's even a new method of selecting skilled (and green) pilots and crews that reflects the changes in aircrew quality that both sides went through during the course of the war. Are you ready to relive history? Can you sweep the skies in the cockpit of your Corsair or Hellcat? Pilots, man your planes…