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Siren's Prize

By: Kenzer & Co.

Type: Module

Product Line: Kingdoms of Kalamar (Official Dungeons & Dragons d20)


Product Info

Title
Siren's Prize
Publisher
Sub-category
Publish Year
2001
Pages
48
Dimensions
8.5x11x.125"
NKG Part #
16112
MFG. Part #
KEN1107
Type
Module

Description

Brendlin Orth, a wealthy merchant lord, seeks an adventuring party that doesn't mind doing some dirty work in exchange for cold, hard coin. It seems a lighthouse that guides his ships along the Brandobian coast has ceased to function. The job is simple - go to the lighthouse and see why the keeper has been neglecting his duty. If he refuses... well, lighthouse keepers are easy to come by. And the price seems good - too good. Is there more to the story than Lord Orth is telling? Let your players beware as they explore the strange lighthouse tower and the dangerous seaside caves beneath. Their Intelligence, Wisdom, and Strength will be tested in ways they never imagined, for surprises lurk in unexpected places, and long-forgotten tales may have more truth buried in them than even the wisest sage can tell. Will the players unravel the age-old mystery that lies beneath the tower? Will they find their way to the fabulous treasure that awaits them at the end of their quest? What is the terror that destroyed scores of men? The Siren's Prize awaits! This accessory provides characters with a chance for many types of adventure: wilderness, town, underground and aquatic. Set in a small area on the Brandobian coast, your players will be embroiled in a tale of tragedy, death and revenge. Beware of a mage whose quest for knowledge leads to a deadly trap; a scheming merchant who cares more for his gold than he does for the lives of men; the brood of hideous aquatic humanoids who live in the seaside caves; a strange half-man who makes his home in the midst of this danger, and something even more terrifying that waits for them at the end of their journey…