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Campaigns of Robert E. Lee, The (2nd Printing, Thick Counters)

By: Clash of Arms Games

Type: Boxed Game

Product Line: War Games - American Civil War (Clash of Arms Games)

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Product Info

Title
Campaigns of Robert E. Lee, The (2nd Printing, Thick Counters)
Category
Sub-category
Author
John Prados
Publish Year
1990
Dimensions
11.5x14.5x1"
NKG Part #
15756
MFG. Part #
COA0688-17-2ND
Type
Boxed Game
Age Range
12 Years and Up
# Players
2 Players
Game Length
240 Minutes

Description

During the four bloody years of the American Civil War families were divided, brother ranged against brother in a rebellion that determined the future history of the United States. Many of the most important campaigns occurred in the eastern theatre where capitals of both the Union and the Confederacy were located within a hundred miles of each other. One soldier, Robert E. Lee, was the Confederacy's best field commander and perhaps its main chance to emerge victorious from the Civil War. The Campaigns of Robert E. Lee, by award winning designer, John Prados, is a strategic-operational simulation of warfare in the easters theatre. The game offers 10 scenarios covering the fighting between Union and Confederate forces in Virginia, Maryland and Pennsylvania between 1861 and 1865. Each turn represents about 5 days of real time; each hex an area of roughly 4 miles across. Players are faced with the same problems of strategy and tactics their historical counterparts faced throughout the war. Played on a 34" x 22" period map, the 600 multicolored, die-cut counters represent the units and leaders that took part throughout the campaigns. Each leader is individually rated for his historic initiative as well as his administrative and tactical combat abilities. Infantry and calvary forces on both sides are portrayed by brigade and division sized units. Special rules and counters include the effects of Confederate sympathizers and Union observation balloons. Partisan units can recreate "Mosby's Confederacy" where Union commanders deraded to operate. The war at sea is not ignored. The Union can muster its superior navy to land troops behind Confederate lines, but may fall prey to mighty ironclads lurking among the bays and rivers.