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Twilight - 2000 (2nd Edition)

By: GDW

Type: Softcover

Product Line: Twilight - 2000

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Product Info

Title
Twilight - 2000 (2nd Edition)
Publisher
GDW
Product Line
Author
Frank Chadwick
Publish Year
1990
Pages
280
Dimensions
8.5x11x.75"
NKG Part #
10916
MFG. Part #
GDW2000-2E
Type
Softcover

Description

Read the Twilight: 2000 Game Spotlight article here!

Here's What You Do:

Generate Your Character: You select your nationality, chracter type, and your military and nonmilitary backgrounds.

Equip Yourself: use your money for weapons, ammunition, equipment, vehicles and spares.

Start Moving: You're in hostile territory. Your next encounter may be a friendly farmer, a frightened refugee, or a dangerous deserter. You pick your course of action; you decide your own fate in the chaos of World War III.

TWILIGHT: 2000's award-winning game rules provide the foundation for role-playing in the chaos of World War III.

Combat: Fast-playing, easy-to-resolve comabt system gives the feel of modern battles.

Travel: Types of travel, time scales, vehicles, encounters, maintenance, fuel, repairs.

Encounters: Dangerous environments, radiation, disease, contaminants, reasons for encounters and typical adventures.

Equipment: Weapons, supplies, vehicles, munitions, costs, availability.

Danger: Places to go and reasons to go there. Plus reasons you wish you hadn't.

Background: Chronology and history of World War III.

TWILIGHT: 2000. The adventures are fast and furious. The prize is survival, and maybe, just maybe, a safe place to spend the night.